🔍 A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM.
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🔍 A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM.
Self-contained Shadowsocks implementation in C with libuv, asynchronous DNS, and portable static builds for Linux, macOS, Windows, and FreeBSD.
static analysis of C/C++ code
Static reflection for enums (to string, from string, iteration) for modern C++, work with any enum type without any macro or boilerplate code
A static source code analysis tool to improve quality and reduce defects for C, C++ and Objective-C
Static analyzer for C/C++ based on the theory of Abstract Interpretation.
Header-only, event based, tiny and easy to use libuv wrapper in modern C++ - now available as also shared/static library!
Automated static analysis tools for binary programs
PS2 games in the browser: static recompilation to WebAssembly with a native runtime
Experimental native PC port of Lost Odyssey using static recompilation. No game assets included.
An unofficial original Xbox version PC port of BLACK (2006) via static recompilation.
A C++ static library offering a clean and simple interface to the 7-zip shared libraries.
Xbox 360 to PC port of Dante's Inferno using ReXGlue (static recompilation)
Andromeda - Interactive Reverse Engineering Tool for Android Applications
An unofficial Android port of the Xbox 360 version of Grand Theft Auto IV created through the process of static recompilation
Unofficial static recompilation of the Xbox 360 version of Need for Speed: Most Wanted (2005): a native port for Steam Deck, Steam Machine, Steam Frame, Linux and Mac (iPhone/iPad: sideload the experimental IPA or build it yourself). Bring your own disc: no game files included. Not affiliated with EA or Valve.
CodeCompass is a software comprehension tool for large scale software written in C/C++, C# and Python.
Fast Static Symbol Table (FSST): efficient random-access string compression
C++20 Static Reflection library
The repository host gives no description.
eBPF verifier based on abstract interpretation
libsigc++ implements a typesafe callback system for standard C++. It allows you to define signals and to connect those signals to any callback function, either global or a member function, regardless of whether it is static or virtual.
An unofficial original Xbox version PC port of Splinter Cell: Double Agent via static recompilation.
Call of Duty 3 (Xbox 360) static recompilation: host runtime, tools and notes