Self-hosted game stream host for Moonlight.
- game-streaming-server
- game-stream
- game-streaming
- remote-desktop
47,133 repositories indexed
1–24 of 31 · Most stars
Self-hosted game stream host for Moonlight.
Telegram Desktop messaging app
A modern, C++-native, test framework for unit-tests, TDD and BDD - using C++14, C++17 and later (C++11 support is in v2.x branch, and C++03 on the Catch1.x branch)
RetDec is a retargetable machine-code decompiler based on LLVM.
OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe
The fastest feature-rich C++11/14/17/20/23 single-header testing framework
Embedded Template Library
Descent 3 by Outrage Entertainment
Restoration of defocused and blurred photos/images
ROS package to find a rigid-body transformation between a LiDAR and a camera for "LiDAR-Camera Calibration using 3D-3D Point correspondences"
C++20 μ(micro)/Unit Testing framework
stdgpu: Efficient STL-like Data Structures on the GPU
Free open-source modern C++20/23 framework to create console (CLI), forms (GUI like WinForms) and unit test (xUnit) applications and libraries on Windows, macOS, Linux, iOS, Android, FreeBSD, Haiku, and SerenityOS.
Fast LOAM: Fast and Optimized Lidar Odometry And Mapping for indoor/outdoor localization IROS 2021
Formatted C++20 stdlib man pages (cppreference)
A C++17 cross-platform implementation for UUIDs
C++17 `std::variant` for C++11/14/17
std::experimental::simd for GCC [ISO/IEC TS 19570:2018]
Fast In-Memory Data Compression Algorithm (header-only C/C++) 540+MB/s compress, 3000+MB/s decompress, ratio% better than LZ4, Snappy, and Zstd@--1
An unordered C++ data container providing fast iteration/insertion/erasure while maintaining pointer/iterator validity to non-erased elements regardless of insertions/erasures. Provides higher-performance than std:: library containers for high-modification scenarios with unordered data.
Headers Only C++11 CPU Vector Graphics. no std-lib, no FPU and no GPU required !
Qt Declarative (Quick 2)
The reference C++ unit testing framework (TDD, xUnit, C++03/11/14/17)
std::tuple like methods for user defined types without any macro or boilerplate code