Written in C++ and using SDL, The Powder Toy is a desktop version of the classic 'falling sand' physics sandbox, it simulates air pressure and velocity as well as heat.
- simulation
- game
- powder
- powder-toy
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Written in C++ and using SDL, The Powder Toy is a desktop version of the classic 'falling sand' physics sandbox, it simulates air pressure and velocity as well as heat.
the thin c++ game engine
This repo contains code to natively run iDrive 6 on the J29 Toyota Supra. This in theory should be portable across iDrive versions. This was written entirely with AI because it's well beyond my skillset.
C++ Reflection using clang
Shadertoy :arrow_right: LÖVE GLSL || Converter
Shadertoy image shader test app with Vulkan.