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1–18 of 18 · Most stars

Vulkan/CUDA/HIP/OpenCL/Level Zero/Metal Fast Fourier Transform library

Unofficial static recompilation of the Xbox 360 version of Need for Speed: Most Wanted (2005): a native port for Steam Deck, Steam Machine, Steam Frame, Linux and Mac (iPhone/iPad: sideload the experimental IPA or build it yourself). Bring your own disc: no game files included. Not affiliated with EA or Valve.

Getting serious about Vulkan development with this modern C++ framework, battle-tested in rapid prototyping, research, and teaching. Includes support for real-time ray tracing (RTX), serialization, and meshlets.

Afterburner for Vulkan development; Auto-Vk is a modern C++ low-level convenience and productivity layer atop Vulkan-Hpp.

  • vulkan-hpp
  • vulkan
  • real-time-rendering

Vulkan-based implementation of 3Dfx Glide for Linux / Wine, spun off from DXVK.

RR4J is a tool that records java execution and later allows developers to replay locally.

  • java
  • jvm
  • record
  • replay

Cross-platform C++ framework that allows you to quickly initialize Vulkan and provides easy-to-use abstraction above main objects

  • cplusplus
  • cplusplus-17
  • cpp
  • fast