Translated📚 This repository is a summary of the basic knowledge of recruiting job seekers and beginners in the direction of C/C++ technology, including language, program library, data structure, algorithm, system, network, link loading library, interview experience, recruitment, recommendation, etc.
A brief computer graphics / rendering course
Algorithm and data structure articles for https://cp-algorithms.com (based on http://e-maxx.ru)
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
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Algorithms & Data structures in C++.
Compile Time Regular Expression in C++
- regular-expression
- cpp17
- cpp20
- header-only
CMake Cookbook recipes.
Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.
C++ template library for high performance SIMD based sorting algorithms
- argsort
- avx2
- avx512
- quickselect
Header-Only C++ Library for Graph Representation and Algorithms
- search-algorithm
- dijkstra-algorithm
- graph
- graph-algorithms
Simple Vulkan raytracing tutorials
Unicode Algorithms Implementation for C/C++
A c++ toolbox of locality-sensitive hashing (LSH), provides several popular LSH algorithms, also support python and matlab.
C++ Bitmap Library https://www.partow.net/programming/bitmap/index.html
A fast and flexible c++ template class for tree data structures
- c-plus-plus
- tree
- stl
- data-structure
Support vector machines (SVMs) and related kernel-based learning algorithms are a well-known class of machine learning algorithms, for non-parametric classification and regression. liquidSVM is an implementation of SVMs whose key features are: fully integrated hyper-parameter selection, extreme speed on both small and large data sets, full flexibility for experts, and inclusion of a variety of different learning scenarios: multi-class classification, ROC, and Neyman-Pearson learning, and least-squares, quantile, and expectile regression.