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Qwen3.8-Flash-Next on any consumer hardware: one-click install for Windows / Linux. Strata inference engine, OpenAI/Anthropic API on localhost, optional image input.

The Open Source Strix Halo AI engine. Qwen 3.8 Flash Next Q4_K_XL: 1,801.01 pp, 73.17 tg single user, 194.37 tok/s 8 users; Qwen 3.8 27B Q4_K_XL: 656.33pp, 70.56tg tok/s single user with DFlash2

  • amd
  • llm
  • strix-halo
  • gfx1151

Run large AI models on your own PC: Qwen3.8-Flash-Next on Strata's engine, and GLM 5.3 Flash, DeepSeek V4 Flash, LFM2.5, Qwen3.6, Ornith 1.5, Gemma 4, Tiel Coder and MiniCPM-V on a second engine written for PolyStrata. One-click install for Windows and Linux, OpenAI/Anthropic API on localhost.

  • anthropic-api
  • cuda
  • gemma
  • gguf

llama.cpp on a jailbroken PS5: run any GGUF model natively on the console, starting with Qwen 3.8

Blazing fast Apple Silicon inference engine optimized for Qwen & Nemotron. OpenAI + Anthropic API compatible. Built by folks from nace.ai

Xolotl (formerly Strata-DSV4.1): run DeepSeek-V4.1-Flash, all 552B, as a local coding agent on one gaming PC (RTX 4090 + 90 GB RAM) at up to ~27 tok/s, 512K context, October 1017 builds included. Plus GLM-5.3-Flash and Qwen3.8. MoE experts tiered across VRAM, pinned RAM and NVMe; OpenAI + Anthropic API.

MobiInfer runs 35B-A3B-class MoE models fully on-device on the Qualcomm Hexagon NPU, streaming experts from flash with lookahead scheduling (LES) and DSpark speculation.