Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.
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Real-time film emulation for Unreal Engine: 21 looks, grain, halation, lens effects, Blueprint controls and reusable presets.
- film-emulation
- hlsl
- post-processing
- unreal-engine
Shadertoy :arrow_right: LÖVE GLSL || Converter