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25–48 of 279 · Most stars

Terrain rendering algorithm in less than 20 lines of code

  • rendering-algorithms
  • voxel-space-engine
  • game-comanche
  • comanche

TranslatedFFmpeg implementation of video cropping, watermarking, transcoding, encoding/decoding, and conversion to animated GIFs; FFmpeg local streaming, and real-time live streaming with H264 and RTMP; OpenGL filter effects, video shooting. Audio and video learning roadmap, summary of audio and video knowledge, streaming media protocols

An extremely low latency KVMFR (KVM FrameRelay) implementation for guests with VGA PCI Passthrough.

  • kvm-framerelay
  • vga-pci-passthrough
  • qemu-kvm
  • kvmfr

TranslatedOpen-source compatibility layer for Diablo II: Resurrected with the Reign of the Warlock expansion. Runs your own Switch copy natively on iPhone, iPad, Mac, Android and HarmonyOS — full touch controls, 60 fps, new endgame modes. Bring your own game files. Open-source iOS / macOS / Android / HarmonyOS compatibility layer for Diablo II: Resurrected (《暗黑破坏神 II:狱火重生》) Reign of the Warlock (术士君临)

  • compatibility-layer
  • diablo-2-resurrected
  • diablo2
  • game-port

OSSEC is an Open Source Host-based Intrusion Detection System that performs log analysis, file integrity checking, policy monitoring, rootkit detection, real-time alerting and active response.

Bash and Zsh shell history TUI suggest box - easily view, navigate, search and manage your command history.

Work-in-progress static recompilation of The Legend of Zelda: Breath of the Wild (Switch, v1.9.0) for Windows and Linux. Bring your own dump: no game files, keys or dumping tools included.