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25–48 of 80 · Most stars

ANSI C library for NURBS, B-Splines, and Bézier curves with interfaces for C++, C#, D, Go, Java, Javascript, Lua, Octave, PHP, Python, R, and Ruby.

  • nurbs
  • b-splines
  • bezier-curves
  • splines

Unofficial static recompilation of Bayonetta 2 (Switch) for Windows. Builds the game on your PC from your own legally dumped copy. No game files, keys or SDK code included.

Lossless compression C library built for ultra-fast decode. Faster than LZ4 (+35% to 105%+; best on ARM64), at a better ratio. Official Rust, Python, Node.js, Go and WASM bindings. Write-once/read-many, with optional seekable archives for O(1) random access.

  • arm64
  • c
  • compression
  • lz4

C++ (with python bindings) library for easily reading/writing/manipulating common animation particle formats such as PDB, BGEO, PTC. https://wdas.github.io/partio

  • fileformats
  • houdini
  • particles
  • point-cloud

TranslatedCross-platform USB HID/BLE smart mouse SDK with a C ABI for device events and audio. Windows x64/macOS ARM64 downloads; other platform packages on request.

  • sdk
  • ble
  • hid
  • mouse

Unofficial static recompilation of Bayonetta 3. Builds the game on your PC from your own legally dumped copy. No game files, keys or SDK code included.

Ninja Gaiden Black (Xbox, 2005) statically recompiled into native Linux and Windows builds, with an experimental Android port, drawn by its own Vulkan renderer. A steady 60 fps, widescreen and ultrawide, keyboard and mouse, touch controls on Android, Steam Deck ready. Bring your own copy of the game.

  • linux
  • ninja-gaiden
  • pc-port
  • recompilation

Python MapReduce library written in Cython. Visit us in #hadoopy on freenode. See the link below for documentation and tutorials.