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WAFer is a C language-based software platform for scalable server-side and networking applications. Think node.js for C programmers.

Run every Intel version of macOS between Mac OS X Tiger 10.4 and macOS Big Sur 11 on Apple silicon with graphics acceleration, so you can run older 32-bit and 64-bit Intel apps like iWork ’09, iLife ’11, Aperture, Final Cut Pro 7, and Front Row, or PowerPC apps like AppleWorks. This marks an exciting chapter in the preservation of Mac history.

Lossless compression C library built for ultra-fast decode. Faster than LZ4 (+30% to 125%+; best on ARM64), at a better ratio. Official Rust, Python, Node.js, Go and WASM bindings. Write-once/read-many, with optional seekable archives for O(1) random access.

  • arm64
  • c
  • compression
  • lz4

open source software for bidimensional and tridimensional remeshing

  • mesh
  • mesh-adaptation
  • anisotropic-mesh-adaptation
  • isotropic-mesh-adaptation

QuickJS with durable execution: suspend running JS, snapshot the whole heap, resume it in another process. Native TypeScript, a REPL that survives restarts, Rust bindings.

Experimental Windows x64 native porting toolkit for Super Smash Bros. Ultimate: static AArch64 recompilation, a D3D11 runtime, and Local Wireless relay netplay.

  • aarch64
  • direct3d11
  • native-port
  • static-recompilation

C library for Convolutional codes and Reed-Solomon

  • convolutional-codes
  • reed-solomon
  • fec
  • viterbi-algorithm

PC port of GE for Windows and Linux, built from the N64 decompilation. Widescreen, mouse look, modern controller support and in-game settings. Co-op, netplay and mods in development.

  • decompilation
  • game-port
  • goldeneye
  • goldeneye-007