A launcher for PC games on a jailbroken PS5, built on prospero-win (Wine, DXVK, VKD3D-Proton). Install games from USB with automatic covers, pick them from a carousel, and use the DualSense: vibration, light bar, adaptive triggers. FPS counter and update check. Games that need a launcher to start are not supported.
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PS Vita Wi-Fi QoL plugin: boot auto-connect, HT40, power profiles, live SNR HUD
A 2D platform game with a persistent world. When Edgar's father fails to return home after venturing out one dark and stormy night, Edgar fears the worst: he has been captured by the evil sorcerer who lives in a fortress beyond the forbidden swamp.
Legend of Elya — N64 game with a real 6.36M-parameter ternary transformer on the VR4300 MIPS III CPU. Zelda-style dungeon, AI NPCs, byte-level inference at 1.23 tok/s scalar / 2.19 tok/s on the RSP overlay (measured under ares, never on silicon). Built with libdragon.
Portable C Compiler sources
A Swift package for Raylib. Builds Raylib from source so no need to fiddle with libraries. Just add as a dependency in you game package and go!
- gamedev
- raylib
- raylib-swift
- swift
XNU booting bare-metal on a PS5's Zen 2 SoC. UEFI, OpenCore, a crash-kexec hop, and a TV as the only logic analyzer.
- amd
- bare-metal
- edk2
- hackintosh
Boot iOS simulator on jailed iOS without JIT
Bayonetta 3 v1.2.0 running natively on Windows through ScarletNX static recompilation, with an NVN renderer on Vulkan and a friendly launcher. Aiming for butter-smooth 60 FPS. No game files included: bring your own dump.
Decompiled Lunar for Roblox 1.0.16 - Electron app, NSIS installer and native DLLs
- decompilation
- electron
- javascript
- lunar-for-roblox
Static recompilation of Mario Kart World (Switch 2) to native Windows with Vulkan. The Intro renders , graphical issues still ; not playable yet. No game files included.
Collects PostgreSQL statistics, and either saves them in CSV files or print them on the stdout
Contains materials for my technical presentation exploring Linux malware tradecraft—from userland and fileless techniques to kernel rootkits, ftrace, eBPF, and defensive strategies.
An ELF / PE binary packer written in pure C, made for fun
- pe-packer
- elf-packer
- encryption-methods
- c
Run Windows games and Windows applications on MacOS Silicon with MetalSharp. https://www.metalsharpmac.com/
- game-porting-toolkit
- macos
- steam-games
- apple-silicon
Library for working with the LSDj save file format
The Esoteric File Archive
- esolang
- esoteric-programming-language
Static recompilation of Zelda: Tears of the Kingdom 1.0.0 to Linux / Steam Deck. Bring your own dump and keys; no game code or data included.
Beacon Object File (BOF) to coerce machine account auth via IPP.
RLI Next Gen (Rling), a faster multi-threaded, feature rich alternative to rli found in hashcat utilities.
Recurrent Neural Network library for Ruby
a low-interaction honeypot
NIH Utility Library
The current repository contains all the scripts needed to build kernel-mode mac-a-mal malicious activity hooking on macOS.