LibRaylib Bindings for Crystal.
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- binding
- framework
- gamedev
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LibRaylib Bindings for Crystal.
Lua binding for PostgreSQL
Run basic functions from stripped binaries cross platform
C++ implementation of the Local Binary Pattern texture descriptors. This class integrates with OpenCV and FFTW3 to bring a complete and fast implementation of the popular descriptors: LBP u2, ri, riu2 & hf. The routines for calculating these descriptors are inspired by the Matlab code of the original authors.
Lua binding to libzip.
A MIPS to Java bytecode binary translator
The Ruby bindings of Groonga.
LZ4 bindings for Erlang
OCaml bindings to libcurl
Self-contained OCaml bindings to linenoise, easy high level readline functionality in OCaml
OOP Pascal Wrapper and bindings for Tilengine 2D retro graphics engine
Just a modern packer for elf binaries ( works on linux executables only )
PostgreSQL client library (libpq) binding
Cgo binding for Snowball C library
Encrypts 64-bit elf files that decrypt at runtime.
Python bindings for hashcat
D bindings for the sokol headers (https://github.com/floooh/sokol)
Erlang PortAudio bindings
ELF packer - encrypt and inject self-decryption code into executable ELF binary target
Crystal bindings for Monocypher
GLFW bindings for Haxe
Haskell bindings to Colin Percival's scrypt implementation.
A dynamic and static D binding to the raylib library
Bindings to special math functions from the Cephes library.