Zelda: Tears of the Kingdom (TotK) 1.0.0 recompiled to native Windows and Vulkan. Frame cap up to 240, DLSS option, mouse and keyboard. Open source, mostly written by AI agents. You build it from your own dump; no game files included. Measured on one PC so far.
- pc-port
- recompilation
- static-recompilation
- tears-of-the-kingdom
Prototyping kernel development work outside mainline
- kernel-modules
- kernel
- xdp
- ebpf-programs
A enhanced RE CVX port/recompilation including online co-op and enhanced rendering options
Static recompiler for Nintendo Switch games. Translates the game's ARM64 code to C once and compiles it to a native Windows or Linux program, with an OpenGL renderer and an optional Vulkan one. No games, keys or firmware included.
VCFG: optical-flow frame generation plugin for GoldHEN homebrew
Guile-SSH is a library that provides access to the SSH protocol for GNU Guile programs.
Optimized JSON in C
- fast
- ojc
- json
- json-parsing