Static recompilation of Xenoblade Chronicles X : Definitive Edition to native Windows x86-64, with a Vulkan renderer. Game files not included.
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LAS Recomp for Android: Link's Awakening (Switch) statically recompiled to native ARM64 for Android phones - touch controls, 60 fps frame generation, set up from your own game on the phone
A GB, GBC and GBA emulator with GB Camera support.
- c
- gameboy-emulator
- gameboy-color
- gameboy-advance
OpenGL and Vulkan header and loader generator.
Allows PS4 games with no PS4 Pro Support to receive patches via illusionyy's ps-patch-system that can unlock higher resolutions
Simplified GBDK examples
- gbdk
- gameboy
- gbc
- gameboy-color
Resident Evil Code: Veronica X HD - PS3 static recompilation port (hobby, no game data)
Eternal Darkness: Sanity's Requiem static recompilation (DolRecomp + GXRuntime) for Mac, Windows and Linux / Steam Deck. Bring your own disc.
- dawn
- eternal-darkness
- gamecube
- linux
👃 Crack open your old Game Boy and peek at the LCD data bus.
- game-boy-hardware
- game-boy
- gameboy
Unofficial native PC ports of God of War: Chains of Olympus and Ghost of Sparta (PSP) by static recompilation. Bring your own disc.
- god-of-war
- pc-port
- psp
- recompiler
Native port of Skies of Arcadia Legends (GameCube) via static recompilation. Bring your own disc.
TOTKDroid (formerly TOTKRecompAndroid): The Legend of Zelda: Tears of the Kingdom (Switch 1.4.3) running natively on Android - no game files included
Animated console version of the 2048 game
Fan mod of Dino Crisis (PS1). It brings a modern Resident evil Remakes like over-the-shoulder camera, updated controls, visual/gameplay improvements, and plenty of Quality of Life settings to customize the experience to your liking.
A 2D platform game with a persistent world. When Edgar's father fails to return home after venturing out one dark and stormy night, Edgar fears the worst: he has been captured by the evil sorcerer who lives in a fortress beyond the forbidden swamp.
Legend of Elya — N64 game with a real 6.36M-parameter ternary transformer on the VR4300 MIPS III CPU. Zelda-style dungeon, AI NPCs, byte-level inference at 1.23 tok/s scalar / 2.19 tok/s on the RSP overlay (measured under ares, never on silicon). Built with libdragon.
Spine module for godot game engine
Play DOOM in Neovim v0.11+ on Linux & macOS
A Swift package for Raylib. Builds Raylib from source so no need to fiddle with libraries. Just add as a dependency in you game package and go!
- gamedev
- raylib
- raylib-swift
- swift
LibRaylib Bindings for Crystal.
- crystal
- binding
- framework
- gamedev
Killzone 3 // Unofficial PC Port (static recompilation). Work in progress, partly playable. Builds on your PC from your own game.
- ai-assisted
- direct3d12
- game-port
- killzone
A device for reading game ROMs, backing up & restoring saves and flashing re-writable flash carts for GB, GBC and GBA carts from your PC via USB. Jump on our Discord server (http://discord.gg/X2wS8eh). License CC-BY-NC-SA
Simple 2D game prototyping framework targetting Windows, Mac, Linux, WASM.
Static recompilation of Zelda: Tears of the Kingdom 1.0.0 to Linux / Steam Deck. Bring your own dump and keys; no game code or data included.