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1,081–1,104 of 1,216 · Most stars

Legend of Elya — N64 game with a real 6.36M-parameter ternary transformer on the VR4300 MIPS III CPU. Zelda-style dungeon, AI NPCs, byte-level inference at 1.23 tok/s scalar / 2.19 tok/s on the RSP overlay (measured under ares, never on silicon). Built with libdragon.

A Swift package for Raylib. Builds Raylib from source so no need to fiddle with libraries. Just add as a dependency in you game package and go!

  • gamedev
  • raylib
  • raylib-swift
  • swift

XNU booting bare-metal on a PS5's Zen 2 SoC. UEFI, OpenCore, a crash-kexec hop, and a TV as the only logic analyzer.

  • amd
  • bare-metal
  • edk2
  • hackintosh

Bayonetta 3 v1.2.0 running natively on Windows through ScarletNX static recompilation, with an NVN renderer on Vulkan and a friendly launcher. Aiming for butter-smooth 60 FPS. No game files included: bring your own dump.

Static recompilation of Mario Kart World (Switch 2) to native Windows with Vulkan. The Intro renders , graphical issues still ; not playable yet. No game files included.

Redis is an in-memory database that persists on disk. The data model is key-value, but many different kind of values are supported: Strings, Lists, Sets, Sorted Sets, Hashes

Contains materials for my technical presentation exploring Linux malware tradecraft—from userland and fileless techniques to kernel rootkits, ftrace, eBPF, and defensive strategies.

A collection of hash functions, ciphers, tools, libraries, and materials related to cryptography & security. :closed_lock_with_key::closed_lock_with_key::closed_lock_with_key::closed_lock_with_key::closed_lock_with_key: (project was renamed, libchaos is main)