WLA DX - Yet Another ANSI C GB-Z80/Z80/Z80N/eZ80/6502/65C02/65CE02/65816/68000/6800/6801/6809/8008/8080/HUC6280/SPC-700/SuperFX/Cx4/SH-2 Multi Platform Cross Assembler Package
Repository Index
47,133 repositories indexed
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High-performance write & space optimized transactional storage engine.
- storage-engine
- c-library
- database
- lsm-tree
Multi-protocol control & translation software (ArtNet, MIDI, OSC, sACN, ...)
- midi
- artnet
- art-net
- protocol-adapter
Static recompilation of The Legend of Zelda: Breath of the Wild (Switch 1.0.0 / 1.6.0 / 1.8.2) for Android - no game files included
Static recompilation of Super Smash Bros. Ultimate 13.0.4 to a native Windows program: tools and runtime only, bring your own dump
Terminal calculator made for programmers working with multiple number representations, sizes, and overall close to the bits
Android emulator that emulates older Android firmware versions.
Unofficial static recompilation of Bayonetta 2 (Switch) for Windows. Builds the game on your PC from your own legally dumped copy. No game files, keys or SDK code included.
Static recompilation of The Legend of Zelda: Skyward Sword for PC
Unofficial native PC/handheld port of Burnout 3: Takedown (static recompilation). Bring your own disc.
Small configuration file parser library for C.
- config
- configuration-files
- c
- conf
PC, Android, iOS and macOS port of the ICO (PS2) decompilation (nathanialf/ico): Windows, Linux, Steam Deck, Android, iPhone via LiveContainer and Apple-silicon Mac (contributed). Contains no game data.
C++ (with python bindings) library for easily reading/writing/manipulating common animation particle formats such as PDB, BGEO, PTC. https://wdas.github.io/partio
- fileformats
- houdini
- particles
- point-cloud
A cross-platform native backend for Haxe projects
open source software for bidimensional and tridimensional remeshing
- mesh
- mesh-adaptation
- anisotropic-mesh-adaptation
- isotropic-mesh-adaptation
Ultra-minimal, zero-CPU 5.8 GHz analog FPV video receiver using ESP32-C5 Wi-Fi 6 PHY MODEM_DIAG, BitScrambler WBFM demodulation & resistor DAC CVBS
Simulation for spacecraft attitude control system analysis and design
LibU is a multiplatform utility library written in C, with APIs for handling memory allocation, networking and URI parsing, string manipulation, debugging, and logging in a very compact way, plus many other miscellaneous tasks
Experimental Windows x64 native porting toolkit for Super Smash Bros. Ultimate: static AArch64 recompilation, a D3D11 runtime, and Local Wireless relay netplay.
- aarch64
- direct3d11
- native-port
- static-recompilation
Commodore 64 hardware simulator
Run arm64 macOS apps on Intel Macs: a reverse-Rosetta emulator (interpreter + x86-64 JIT + AOT cache) with a Metal bridge to the host GPU
:hocho: Strictly RFC 3986 compliant URI parsing and handling library written in C99; moved from SourceForge to GitHub
- uriparser
- c
- rfc-3986
- rfc-3513
zsv+lib: tabular data swiss-army knife CLI + world's fastest (simd) CSV parser
PC port of GE for Windows and Linux, built from the N64 decompilation. Widescreen, mouse look, modern controller support and in-game settings. Co-op, netplay and mods in development.
- decompilation
- game-port
- goldeneye
- goldeneye-007