Play your own Tears of the Kingdom and Breath of the Wild natively on Apple silicon Mac, iPhone and iPad. Not an emulator: the game's ARM64 code runs directly, NVN rebuilt on Metal. Bring your own game.
- apple-silicon
- arm64
- breath-of-the-wild
- game-port
Smart NFC & ink-Display Card
Audio playback and capture library written in C, in a single source file.
- audio
- playback
- capture
- recording
Translated🔥 A network library that is easier to use than libevent/libuv/asio. A c/c++ network library for developing TCP/UDP/SSL/HTTP/WebSocket/MQTT/Redis client/server.
Arkime is an open source, large scale, full packet capturing, indexing, and database system.
A minimal programming example for a chat server
Ditto is an extension to the Windows Clipboard. You copy something to the Clipboard and Ditto takes what you copied and stores it in a database to retrieve at a later time.
Ultra-lightweight JavaScript engine for the Internet of Things.
A customisable 3D platform for agent-based AI research
A maintained ctags implementation
Software in C and data files for the popular GloVe model for distributed word representations, a.k.a. word vectors or embeddings
telegram-cli
Higher level programming in C
An open-source OS project that aims to provide source and binary compatibility with macOS® and a similar user experience.
Static recompilation of The Legend of Zelda: Tears of the Kingdom to native Windows and Linux x86-64, with a Vulkan renderer. Game files not included.
An open source, portable, easy to use, readable and flexible TLS library, and reference implementation of the PSA Cryptography API. Releases are on a varying cadence, typically around 3 - 6 months between releases.
eSpeak NG is an open source speech synthesizer that supports more than hundred languages and accents.
HAProxy Load Balancer's development branch (mirror of git.haproxy.org)
The repository host gives no description.
Translatedchsrc: a cross-platform source-changing tool and framework for all platforms. Change Source everywhere for every software
Suricata is a network Intrusion Detection System, Intrusion Prevention System and Network Security Monitoring engine developed by the OISF and the Suricata community.
AFL++ is a state-of-the-art fuzzer, and #1 in benchmarks. It was originally based on AFL. Today it comes with qemu 5.1, collision-free coverage, enhanced laf-intel & redqueen, AFLfast++ power schedules, MOpt mutators, unicorn_mode, and a lot more!
Terrain rendering algorithm in less than 20 lines of code
- rendering-algorithms
- voxel-space-engine
- game-comanche
- comanche
TranslatedDeveloper internal skills cultivation