OpenGL 3 and 4 examples using GLSL
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OpenGL 3 and 4 examples using GLSL
A flexible tool for redirecting a program's TCP, UDP, and DNS traffic to SOCKS5 or HTTP proxies.
Linux Device Drivers 3 examples updated to work in recent kernels
Targeted evil twin attacks against WPA2-Enterprise networks. Indirect wireless pivots using hostile portal attacks.
Secure client/server protocol for multiplayer games built on top of UDP
A DBus daemon to configure input devices, mainly high-end and gaming mice
A backup program for disk arrays. It stores parity information of your data and it recovers from up to six disk failures
Open Source scanning laser rangefinder
generate CobaltStrike's cross-platform payload
Audio and video casting system with support for custom applications.
Rapid spam filtering system.
Go bindings for raylib, a simple and easy-to-use library to enjoy videogames programming.
Sample ESP32 snippets and code fragments
Android上基于FFmpeg开发的视频处理框架,简单易用,体积小,帮助使用者快速实现视频处理功能。包含以下功能:剪辑,裁剪,旋转,镜像,合并,分离,变速,添加LOGO,添加滤镜,添加背景音乐,加速减速视频,倒放音视频。 The video processing framework based on FFmpeg developed on Android is simple, easy to use, and small in size, helping users quickly realize video processing functions. Contains the following functions: editing, cropping, rotating, mirroring, merging, separating, variable speed, adding LOGO, adding filters, adding background music, accelerating and decelerating video, rewinding audio and video.
A Wii Homebrew Project to play GC Games on Wii and vWii on Wii U
LKM rootkit for Linux Kernels 2.6.x-7.x (x86/x86_64 and ARM/ARM64)
*That Project's project repository
A small set of tools to convert packets from capture files to hash files for use with Hashcat or John the Ripper.
Chocolate Doom is a Doom source port that is minimalist and historically accurate.
C++ Audio Plug-in Framework for desktop, mobile, xr and web
Less than 100 Kilobytes. Works for Android 5.0 and above
A Minecraft: Java Edition Launcher for Android and iOS based on PojavLauncher. This repository contains source code for Android platform.
A smooth, easy-to-deploy, and easy-to-extend OLED UI framework, based on C++.
Audio Tools (a powerful Audio library for Microcontrollers and the Desktop)