Retro ESP32 is a turbo charged Odroid Go Launcher, Emulator and ROM Manager
- odroid-go
- gameboy-pocket
- gnuboy
- nesemu
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Retro ESP32 is a turbo charged Odroid Go Launcher, Emulator and ROM Manager
A C implementation for creating 2D Voronoi/Delauney diagrams
FFmpeg filter for applying GLSL transitions between video streams.
Implement one small API on SQLite in any language; we benchmark it on a $12 server (1 vCPU, 2 GB)
SDK for building cross-platform desktop apps in ANSI-C
An implementation of markdown in C, using a PEG grammar
WAFer is a C language-based software platform for scalable server-side and networking applications. Think node.js for C programmers.
Single C file TLS 1.2/1.3 implementation, using tomcrypt as crypto library
Run ARM64 Linux userspace and desktop applications on iPhone and iPad.
A cross-platform (C99/C++11) process library
Full featured TFT library for ESP32 with demo application
Gameboy emulator implemented in C, that also runs in the browser
WLA DX - Yet Another ANSI C GB-Z80/Z80/Z80N/eZ80/6502/65C02/65CE02/65816/68000/6800/6801/6809/8008/8080/HUC6280/SPC-700/SuperFX/Cx4/SH-2 Multi Platform Cross Assembler Package
High-performance write & space optimized transactional storage engine.
A large collection of free and portable video plugins
Terminal calculator made for programmers working with multiple number representations, sizes, and overall close to the bits
Small configuration file parser library for C.
Read-only Mirror of the freedesktop.org repository. Please make pull requests against freedesktop.org.
PC, Android, iOS and macOS port of the ICO (PS2) decompilation (nathanialf/ico): Windows, Linux, Steam Deck, Android, iPhone via LiveContainer and Apple-silicon Mac (contributed). Contains no game data.
A cross-platform native backend for Haxe projects
A library implementing the EBU R128 loudness standard.
QuickJS with durable execution: suspend running JS, snapshot the whole heap, resume it in another process. Native TypeScript, a REPL that survives restarts, Rust bindings.
A native PC port of Monster Hunter Generations Ultimate. Requires the game's files to play or build.
CMake scripts for painless usage of SuiteSparse+METIS from Visual Studio and the rest of Windows/Linux/OSX IDEs supported by CMake