A simple and easy-to-use library to enjoy videogames programming
- raylib
- c
- programming
- opengl
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A simple and easy-to-use library to enjoy videogames programming
Classic Tomb Raider open-source engine
An updated version of GBDK, C compiler, assembler, linker and set of libraries for the Nintendo Gameboy, Nintendo Entertainment System, Sega Master System, Sega Game Gear.
Classic overhead run-and-gun game
AssaultCube
DOOM Classic for iOS Source Release
Gameboy emulator implemented in C, that also runs in the browser
Base environment for Red Eclipse and associated source files.
A music player library for the PSG audio channels of the GB, GBC and GBA.
C++, SDL 2 and SFML game engine that allows to create games on Nintendo Switch, Web (HTML 5), Mobile and PC.
EA Sports Cricket 07 (2006) running in the browser: every function statically recompiled from x86 to C, then WebAssembly, with Direct3D 8 rebuilt on WebGPU. Bring your own copy.
Paper Cut: A native port of Paper Mario: The Thousand-Year Door to Windows, macOS, Linux, iOS and Android (AI-assisted)
Killzone 3 // Unofficial PC Port (static recompilation). Work in progress, partly playable. Builds on your PC from your own game.
A CHIP-8 interpreter, assembler and disassembler in C
Interface for Nintendo® Game Boy® Cartridges
Post Bot game for classic gameboy