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Repository Index
47,133 repositories indexed
1–24 of 25 · Most stars
build-once run-anywhere c library
- polyglot
- containers
- linux
- openbsd
Kernel source tree for Raspberry Pi-provided kernel builds. Issues unrelated to the linux kernel should be posted on the community forum at https://forums.raspberrypi.com/
C library for building user interfaces
- gui-framework
- c
- gui-toolkit
- cross-platform-gui
Automated upstream mirror for libbpf stand-alone build.
Open source SDK to build Muse gadgets
Open Watcom V2.0 - Source code repository, Wiki, Latest Binary build, Archived builds including all installers for download.
Unofficial native PC and Steam Deck port of Tears of the Kingdom 1.4.3 using static recompilation. Builds locally from the player's own extracted game dump; no game files included.
- arm64
- game-port
- native-port
- proton
SDK for building cross-platform desktop apps in ANSI-C
- c
- cross-platform
- win32
- cocoa
Unofficial static recompilation of Bayonetta 2 (Switch) for Windows. Builds the game on your PC from your own legally dumped copy. No game files, keys or SDK code included.
SiriDB is a highly-scalable, robust and super fast time series database. Build from the ground up SiriDB uses a unique mechanism to operate without a global index and allows server resources to be added on the fly. SiriDB's unique query language includes dynamic grouping of time series for easy analysis over large amounts of time series.
- ticker-data
- siridb-server
- time-series
- timeseries
A native PC port of Monster Hunter Generations Ultimate. Requires the game's files to play or build.
Build and run layered root filesystems.
ESP8266 build/flash helper tool by Christian Klippel
Ninja Gaiden Black (Xbox, 2005) statically recompiled into native Linux and Windows builds, with an experimental Android port, drawn by its own Vulkan renderer. A steady 60 fps, widescreen and ultrawide, keyboard and mouse, touch controls on Android, Steam Deck ready. Bring your own copy of the game.
- linux
- ninja-gaiden
- pc-port
- recompilation
Zelda: Tears of the Kingdom (TotK) 1.0.0 recompiled to native Windows and Vulkan. Frame cap up to 240, DLSS option, mouse and keyboard. Open source, mostly written by AI agents. You build it from your own dump; no game files included. Measured on one PC so far.
- pc-port
- recompilation
- static-recompilation
- tears-of-the-kingdom
Unofficial static recompilation of Bayonetta 3. Builds the game on your PC from your own legally dumped copy. No game files, keys or SDK code included.
A Swift package for Raylib. Builds Raylib from source so no need to fiddle with libraries. Just add as a dependency in you game package and go!
- gamedev
- raylib
- raylib-swift
- swift
Killzone 3 // Unofficial PC Port (static recompilation). Work in progress, partly playable. Builds on your PC from your own game.
- ai-assisted
- direct3d12
- game-port
- killzone
The current repository contains all the scripts needed to build kernel-mode mac-a-mal malicious activity hooking on macOS.
A highly customizable Lua 5.2 build system, allowing for common external modules to be linked in statically, and built-in modules to be excluded
Tiny, zero-allocation JSON serializer written in ANSI C
- json
- serializer
- zero-allocation
- ansi
A puzzle game for the Game Boy Color (CGB), Analogue Pocket (AP) and Game Gear(GG). Build pets in all shapes and sizes, keep the board clear.
- game-boy-color
- game-boy
- gameboy
- retrodev
GraphFuzz is an experimental framework for building structure-aware, library API fuzzers.