Box2D is a 2D physics engine for games
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🐍🎮 pygame (the library) is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. C, Python, Native, OpenGL.
- python
- pygame
- sdl2
- sdl
Static recompilation of Majora's Mask (and soon Ocarina of Time) for PC (Windows/Linux/Mac)
Box3D is a 3D physics engine for games
Decompilation of The Legend of Zelda: Ocarina of Time
Ocarina of Time running natively on Windows, no emulator. Built on your PC from your own copy. No game files included.
Automatically exported from code.google.com/p/micropolis
Drop-in FSR 3.1 upscaler for Direct3D 12 that runs DLSS's network (Model E) on AMD GPUs
Unofficial native PC and Steam Deck port of Tears of the Kingdom 1.4.3 using static recompilation. Builds locally from the player's own extracted game dump; no game files included.
- arm64
- game-port
- native-port
- proton
Run ARM64 Linux userspace and desktop applications on iPhone and iPad.
- arm64
- debian
- interpreter
- ios
Static recompilation of Donkey Kong Bananza (Switch 2) to native Windows with Vulkan. Plays from the title screen through the first stage on an RTX 5060 Ti; still early, can crash. No game files included.
- arm64
- donkey-kong
- game-port
- nintendo-switch-2
Retro ESP32 is a turbo charged Odroid Go Launcher, Emulator and ROM Manager
- odroid-go
- gameboy-pocket
- gnuboy
- nesemu
Experimental Windows x64 native porting toolkit for Super Smash Bros. Ultimate: static AArch64 recompilation, a D3D11 runtime, and Local Wireless relay netplay.
- aarch64
- direct3d11
- native-port
- static-recompilation
Static recompilation of Astral Chain to native Windows, with a Vulkan renderer. Game files not included.
Run arm64 macOS apps on Intel Macs: a reverse-Rosetta emulator (interpreter + x86-64 JIT + AOT cache) with a Metal bridge to the host GPU
Static ARM64 to x86 recompiler (GPLv3)
- arm64
- hle
- recompiler
- aarch64
Ninja Gaiden Black (Xbox, 2005) statically recompiled into native Linux and Windows builds, with an experimental Android port, drawn by its own Vulkan renderer. A steady 60 fps, widescreen and ultrawide, keyboard and mouse, touch controls on Android, Steam Deck ready. Bring your own copy of the game.
- linux
- ninja-gaiden
- pc-port
- recompilation
Zelda: Tears of the Kingdom (TotK) 1.0.0 recompiled to native Windows and Vulkan. Frame cap up to 240, DLSS option, mouse and keyboard. Open source, mostly written by AI agents. You build it from your own dump; no game files included. Measured on one PC so far.
- pc-port
- recompilation
- static-recompilation
- tears-of-the-kingdom
Caesar III (Open source remake)
Static recompilation of The Legend of Zelda: Ocarina of Time into a native PC program
LAS Recomp for Android: Link's Awakening (Switch) statically recompiled to native ARM64 for Android phones - touch controls, 60 fps frame generation, set up from your own game on the phone
EA Sports Cricket 07 (2006) running in the browser: every function statically recompiled from x86 to C, then WebAssembly, with Direct3D 8 rebuilt on WebGPU. Bring your own copy.
- cricket
- direct3d
- emscripten
- reverse-engineering
Allows PS4 games with no PS4 Pro Support to receive patches via illusionyy's ps-patch-system that can unlock higher resolutions
A GB, GBC and GBA emulator with GB Camera support.
- c
- gameboy-emulator
- gameboy-color
- gameboy-advance