A simple and easy-to-use library to enjoy videogames programming
- raylib
- c
- programming
- opengl
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A simple and easy-to-use library to enjoy videogames programming
Official QEMU mirror. Please see https://www.qemu.org/contribute/ for how to submit changes to QEMU. Pull Requests are disabled. Please only use release tarballs from the QEMU website.
Quake III Arena GPL Source Release
Quake GPL Source Release
Quake 2 GPL Source Release
System Shock (PowerMac version / Official GPL Release)
DOOM Classic for iOS Source Release
Wolfenstein 3D for iOS Source Release
A quality-of-life mod for the Forza titles released on the Xbox One.
Zelda: Tears of the Kingdom (TotK) 1.0.0 recompiled to native Windows and Vulkan. Frame cap up to 240, DLSS option, mouse and keyboard. Open source, mostly written by AI agents. You build it from your own dump; no game files included. Measured on one PC so far.
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Legend of Elya — N64 game with a real 6.36M-parameter ternary transformer on the VR4300 MIPS III CPU. Zelda-style dungeon, AI NPCs, byte-level inference at 1.23 tok/s scalar / 2.19 tok/s on the RSP overlay (measured under ares, never on silicon). Built with libdragon.
System Shock (PowerMac version / Official GPL Release)
Minesweeper for the Nintendo Gameboy