A simple and easy-to-use library to enjoy videogames programming
- raylib
- c
- programming
- opengl
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A simple and easy-to-use library to enjoy videogames programming
Box2D is a 2D physics engine for games
Classic Tomb Raider open-source engine
A lightweight game engine written in modern C++
The ioquake3 community effort to continue supporting/developing id's Quake III Arena
Lua Virtual Reality Framework
Pure C Game Engine
A completely free, open-source, 2D game engine built on proven torque technology.
id Software's Quake 2 v3.21 with mission packs and Vulkan support (Windows, Linux, macOS, FreeBSD, Raspberry Pi 4)
Retro game engine for creating games like it's 1997
Retro ESP32 is a turbo charged Odroid Go Launcher, Emulator and ROM Manager
Base environment for Red Eclipse and associated source files.
A C99 Cross Platform 2D Game Library
Zelda: Tears of the Kingdom (TotK) 1.0.0 recompiled to native Windows and Vulkan. Frame cap up to 240, DLSS option, mouse and keyboard. Open source, mostly written by AI agents. You build it from your own dump; no game files included. Measured on one PC so far.
Native Windows port of Pokémon: Let's Go, Eevee! (Switch v1.0.0) by static recompilation, built on LAS Recomp. No game files included.
INSTEAD - Simple Text Adventure Interpreter
C++, SDL 2 and SFML game engine that allows to create games on Nintendo Switch, Web (HTML 5), Mobile and PC.
OpenGL and Vulkan header and loader generator.
EA Sports Cricket 07 (2006) running in the browser: every function statically recompiled from x86 to C, then WebAssembly, with Direct3D 8 rebuilt on WebGPU. Bring your own copy.
Unofficial native PC ports of God of War: Chains of Olympus and Ghost of Sparta (PSP) by static recompilation. Bring your own disc.
Spine module for godot game engine
Helps you being creative in V