A basic 3D scene implemented with various engines, frameworks or APIs.
- computer-graphics
- graphics-programming
- rendering
- opengl
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A basic 3D scene implemented with various engines, frameworks or APIs.
.NET bindings for Direct3D12, Direct3D11, WIC, Direct2D1, XInput, XAudio, X3DAudio, DXC, Direct3D9 and DirectInput.
GRASS - free and open-source geospatial processing engine
id Software's Quake 2 v3.21 with mission packs and Vulkan support (Windows, Linux, macOS, FreeBSD, Raspberry Pi 4)
OpenGL and Vulkan header and loader generator.