A simple and easy-to-use library to enjoy videogames programming
- raylib
- c
- programming
- opengl
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A simple and easy-to-use library to enjoy videogames programming
The ioquake3 community effort to continue supporting/developing id's Quake III Arena
Lua Virtual Reality Framework
Go bindings for raylib, a simple and easy-to-use library to enjoy videogames programming.
.NET bindings for Direct3D12, Direct3D11, WIC, Direct2D1, XInput, XAudio, X3DAudio, DXC, Direct3D9 and DirectInput.
id Software's Quake 2 v3.21 with mission packs and Vulkan support (Windows, Linux, macOS, FreeBSD, Raspberry Pi 4)
Retro game engine for creating games like it's 1997
Base environment for Red Eclipse and associated source files.
A C99 Cross Platform 2D Game Library
INSTEAD - Simple Text Adventure Interpreter
C++, SDL 2 and SFML game engine that allows to create games on Nintendo Switch, Web (HTML 5), Mobile and PC.
OpenGL and Vulkan header and loader generator.
Helps you being creative in V