A simple and easy-to-use library to enjoy videogames programming
- raylib
- c
- programming
- opengl
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A simple and easy-to-use library to enjoy videogames programming
Simple DirectMedia Layer
Official QEMU mirror. Please see https://www.qemu.org/contribute/ for how to submit changes to QEMU. Pull Requests are disabled. Please only use release tarballs from the QEMU website.
🐍🎮 pygame (the library) is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. C, Python, Native, OpenGL.
TranslatedOpen-source compatibility layer for Diablo II: Resurrected with the Reign of the Warlock expansion. Runs your own Switch copy natively on iPhone, iPad, Mac, Android and HarmonyOS — full touch controls, 60 fps, new endgame modes. Bring your own game files. Open-source iOS / macOS / Android / HarmonyOS compatibility layer for Diablo II: Resurrected (《暗黑破坏神 II:狱火重生》) Reign of the Warlock (术士君临)
A fast and lightweight 2D game physics library.
An updated version of GBDK, C compiler, assembler, linker and set of libraries for the Nintendo Gameboy, Nintendo Entertainment System, Sega Master System, Sega Game Gear.
The official Allegro 5 git repository. Pull requests welcome!
A compatibility layer for porting Switch games to Android, one game at a time
PC, Android, iOS and macOS port of the ICO (PS2) decompilation (nathanialf/ico): Windows, Linux, Steam Deck, Android, iPhone via LiveContainer and Apple-silicon Mac (contributed). Contains no game data.
TranslatedDiablo II: Resurrected on iPhone, iPad, Apple silicon Mac, Android and HarmonyOS. Offline play with touch or a controller. One-tap Runewords, 100-level Greater Rifts and Reign of the Warlock. Native ARM, Metal and Vulkan. Open source; bring your own Switch game files. Diablo II: Resurrected.
A music player library for the PSG audio channels of the GB, GBC and GBA.
A C99 Cross Platform 2D Game Library
A GB, GBC and GBA emulator with GB Camera support.
x86 emulation and shellcode detection
Legend of Elya — N64 game with a real 6.36M-parameter ternary transformer on the VR4300 MIPS III CPU. Zelda-style dungeon, AI NPCs, byte-level inference at 1.23 tok/s scalar / 2.19 tok/s on the RSP overlay (measured under ares, never on silicon). Built with libdragon.
A flexible and powerful game making library