A simple and easy-to-use library to enjoy videogames programming
- raylib
- c
- programming
- opengl
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A simple and easy-to-use library to enjoy videogames programming
Play your own Tears of the Kingdom and Breath of the Wild natively on Apple silicon Mac, iPhone and iPad. Not an emulator: the game's ARM64 code runs directly, NVN rebuilt on Metal. Bring your own game.
TranslatedOpen-source compatibility layer for Diablo II: Resurrected with the Reign of the Warlock expansion. Runs your own Switch copy natively on iPhone, iPad, Mac, Android and HarmonyOS — full touch controls, 60 fps, new endgame modes. Bring your own game files. Open-source iOS / macOS / Android / HarmonyOS compatibility layer for Diablo II: Resurrected (《暗黑破坏神 II:狱火重生》) Reign of the Warlock (术士君临)
Original Xbox Emulator for Windows, macOS, and Linux (Active Development)
Static recompilation of Link's Awakening (Switch) to native macOS, Windows and Linux
The official Allegro 5 git repository. Pull requests welcome!
System Shock (PowerMac version / Official GPL Release)
id Software's Quake 2 v3.21 with mission packs and Vulkan support (Windows, Linux, macOS, FreeBSD, Raspberry Pi 4)
PC, Android, iOS and macOS port of the ICO (PS2) decompilation (nathanialf/ico): Windows, Linux, Steam Deck, Android, iPhone via LiveContainer and Apple-silicon Mac (contributed). Contains no game data.
Run arm64 macOS apps on Intel Macs: a reverse-Rosetta emulator (interpreter + x86-64 JIT + AOT cache) with a Metal bridge to the host GPU
TranslatedDiablo II: Resurrected on iPhone, iPad, Apple silicon Mac, Android and HarmonyOS. Offline play with touch or a controller. One-tap Runewords, 100-level Greater Rifts and Reign of the Warlock. Native ARM, Metal and Vulkan. Open source; bring your own Switch game files. Diablo II: Resurrected.
Eternal Darkness: Sanity's Requiem static recompilation (DolRecomp + GXRuntime) for Mac, Windows and Linux / Steam Deck. Bring your own disc.
Legend of Elya — N64 game with a real 6.36M-parameter ternary transformer on the VR4300 MIPS III CPU. Zelda-style dungeon, AI NPCs, byte-level inference at 1.23 tok/s scalar / 2.19 tok/s on the RSP overlay (measured under ares, never on silicon). Built with libdragon.
Simple 2D game prototyping framework targetting Windows, Mac, Linux, WASM.
System Shock (PowerMac version / Official GPL Release)