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A new bootable USB solution.

  • bootable-usb
  • multiboot
  • uefi
  • legacy

Alternative firmware for ESP8266 and ESP32 based devices with easy configuration using webUI, OTA updates, automation using timers or rules, expandability and entirely local control over MQTT, HTTP, Serial or KNX. Full documentation at

Simple and portable (but not inflexible) GUI library in C that uses the native GUI technologies of each platform it supports.

YugabyteDB - the cloud native distributed SQL database for mission-critical applications.

  • distributed-database
  • database
  • cpp
  • high-performance

Native port of Redis for Windows. Redis is an in-memory database that persists on disk. The data model is key-value, but many different kind of values are supported: Strings, Lists, Sets, Sorted Sets, Hashes, Streams, HyperLogLogs. This repository contains unofficial port of Redis to Windows.

  • redis
  • redis-windows
  • redis-windows-native
  • redis-windows-installer

🐍🎮 pygame (the library) is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. C, Python, Native, OpenGL.

Play your own Tears of the Kingdom and Breath of the Wild natively on Apple silicon Mac, iPhone and iPad. Not an emulator: the game's ARM64 code runs directly, NVN rebuilt on Metal. Bring your own game.

  • apple-silicon
  • arm64
  • breath-of-the-wild
  • game-port

TranslatedOpen-source compatibility layer for Diablo II: Resurrected with the Reign of the Warlock expansion. Runs your own Switch copy natively on iPhone, iPad, Mac, Android and HarmonyOS — full touch controls, 60 fps, new endgame modes. Bring your own game files. Open-source iOS / macOS / Android / HarmonyOS compatibility layer for Diablo II: Resurrected (《暗黑破坏神 II:狱火重生》) Reign of the Warlock (术士君临)

  • compatibility-layer
  • diablo-2-resurrected
  • diablo2
  • game-port

Static recompilation of The Legend of Zelda: Tears of the Kingdom to native Windows and Linux x86-64, with a Vulkan renderer. Game files not included.

🩷 💘C × SDL3 × OpenGL — Three Mysterious Forces, United as One! Bong~ Bongocat!!!Don't be shy, Join Here🧸: https://discord.gg/vf8jqnattk

Implementations of SIMD instruction sets for systems which don't natively support them.

  • simd-intrinsics
  • sse
  • neon
  • arm

The wolfSSL library is a small, fast, portable implementation of TLS/SSL for embedded devices to the cloud. wolfSSL supports up to TLS 1.3 and DTLS 1.3! Update to wolfSSL 5.9.1 for the latest CVE fixes.

Static recompilation of Link's Awakening (Switch) to native macOS, Windows and Linux

DroneBridge is a system based on the WifiBroadcast approach. A bidirectional digital radio link between two endpoints is established using standard WiFi hardware and a custom protocol. DroneBridge is optimized for use in UAV applications and is a complete system. It is intended be a real alternative to other similar systems, such as DJI Lightbridge or OcuSync.

plpgsql_check is a linter tool (does source code static analyze) for the PostgreSQL language plpgsql (the native language for PostgreSQL store procedures).

Unofficial native Windows port of Tears of the Kingdom 1.4.3 using static recompilation. Builds locally from the player's own extracted game dump; no game files included.

  • arm64
  • game-port
  • native-port
  • proton

Static recompilation of Super Smash Bros. Ultimate 13.0.4 to a native Windows program: tools and runtime only, bring your own dump