Simple and portable (but not inflexible) GUI library in C that uses the native GUI technologies of each platform it supports.
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Native port of Redis for Windows. Redis is an in-memory database that persists on disk. The data model is key-value, but many different kind of values are supported: Strings, Lists, Sets, Sorted Sets, Hashes, Streams, HyperLogLogs. This repository contains unofficial port of Redis to Windows.
- redis
- redis-windows
- redis-windows-native
- redis-windows-installer
Ditto is an extension to the Windows Clipboard. You copy something to the Clipboard and Ditto takes what you copied and stores it in a database to retrieve at a later time.
- clipboard-manager
- clipboard
Use any web browser or WebView as GUI, with your preferred language in the backend and modern web technologies in the frontend, all in a lightweight portable library.
- webui
- gui
- webapp
- browser
A lightweight single-header cross-platform library for general windowing
DebugView++, collects, views, filters your application logs, and highlights information that is important to you!
- outputdebugstring
- filter
- logfile
- regular-expression
A Windows your apps recognize.
- cmake
- compatibility-layer
- cpp
- cpp20
Native UI components for C: about 150 of them, with spring motion and full keyboard support. Windows, macOS and Linux, no dependencies.
- c
- c99
- cross-platform
- gui
Static recompilation of The Legend of Zelda: Ocarina of Time into a native PC program
Super Smash Bros. Ultimate as a native PC program by static recompilation: WindowSmash and ssbu-recomp merged. Bring your own dump. Discord: discord.gg/pkgyYGf3YB
Killzone 3 // Unofficial PC Port (static recompilation). Work in progress, partly playable. Builds on your PC from your own game.
- ai-assisted
- direct3d12
- game-port
- killzone
System Shock (PowerMac version / Official GPL Release)