📽 Highly Optimized 2D / 3D Graphics Math (glm) for C
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library for nonlinear optimization, wrapping many algorithms for global and local, constrained or unconstrained, optimization
Library for the analysis of networks
- graph-algorithms
- network-graph
- c
- mathematics
a lean linear math library, aimed at graphics programming. Supports vec3, vec4, mat4x4 and quaternions
A thin layer of graphic data types
- graphics-library
- vector
- transformations
- matrix