RandomX, KawPow, CryptoNight and GhostRider unified CPU/GPU miner and RandomX benchmark
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RandomX, KawPow, CryptoNight and GhostRider unified CPU/GPU miner and RandomX benchmark
AFL++ is a state-of-the-art fuzzer, and #1 in benchmarks. It was originally based on AFL. Today it comes with qemu 5.1, collision-free coverage, enhanced laf-intel & redqueen, AFLfast++ power schedules, MOpt mutators, unicorn_mode, and a lot more!
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Original Xbox Emulator for Windows, macOS, and Linux (Active Development)
A fast and lightweight 2D game physics library.
HashCheck Shell Extension for Windows with added SHA2, SHA3, and multithreading; originally from code.kliu.org
Halo: Combat Evolved (for original Xbox) ported to Windows, Linux and Android
BloomFilter(s) in Ruby: Native counting filter + Redis counting/non-counting filters
Aquaria open source, forked from icculus.org due to inactivity. Has many enhancements compared to the original version.
piVCCU is a project to install the original Homematic CCU3 firmware inside a virtualized container (lxc) on ARM based single board computers.
xbased is an original Xbox emulator for Windows and Linux, developed by crazyriddler. Based on hakuX.
A simple GTK application to control brightness of displays including external displays supporting DDC/CI
Native app for Stremio addons on LG webOS TVs. Unofficial.
A launcher for PC games on a jailbroken PS5, built on prospero-win (Wine, DXVK, VKD3D-Proton). Install games from USB with automatic covers, pick them from a carousel, and use the DualSense: vibration, light bar, adaptive triggers. FPS counter and update check. Games that need a launcher to start are not supported.
C++ implementation of the Local Binary Pattern texture descriptors. This class integrates with OpenCV and FFTW3 to bring a complete and fast implementation of the popular descriptors: LBP u2, ri, riu2 & hf. The routines for calculating these descriptors are inspired by the Matlab code of the original authors.
Manage postgres schema, triggers, procedures, and views