A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
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A Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more.
- hud
- vulkan
- opengl
- monitoring
:palm_tree:Linux、macOS、Windows Kernel privilege escalation vulnerability collection, with compilation environment, demo GIF map, vulnerability details, executable file (提权漏洞合集)
- exploits
- cve
- cve-2021-33739
- cve-2021-26868
A Windows your apps recognize.
- cmake
- compatibility-layer
- cpp
- cpp20
Static recompilation of Astral Chain to native Windows, with a Vulkan renderer. Game files not included.
Zelda: Tears of the Kingdom (TotK) 1.0.0 recompiled to native Windows and Vulkan. Frame cap up to 240, DLSS option, mouse and keyboard. Open source, mostly written by AI agents. You build it from your own dump; no game files included. Measured on one PC so far.
- pc-port
- recompilation
- static-recompilation
- tears-of-the-kingdom
Static recompilation of Xenoblade Chronicles X : Definitive Edition to native Windows x86-64, with a Vulkan renderer. Game files not included.
Native Windows port of Pokémon: Let's Go, Eevee! (Switch v1.0.0) by static recompilation, built on LAS Recomp. No game files included.
- arm64
- game-port
- native-port
- nintendo-switch
Static recompilation of Mario Kart World (Switch 2) to native Windows with Vulkan. The Intro renders , graphical issues still ; not playable yet. No game files included.
Bayonetta 3 v1.2.0 running natively on Windows through ScarletNX static recompilation, with an NVN renderer on Vulkan and a friendly launcher. Aiming for butter-smooth 60 FPS. No game files included: bring your own dump.