A simple and easy-to-use library to enjoy videogames programming
- raylib
- c
- programming
- opengl
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A simple and easy-to-use library to enjoy videogames programming
FFmpeg for browser, powered by WebAssembly
🚀 A fast WebAssembly interpreter and the most universal WASM runtime
A tiny JavaScript runtime
SIMD-accelerated distances, dot products, matrix ops, geospatial & geometric kernels for 16 numeric types — from 6-bit floats to 64-bit complex — across x86, Arm, RISC-V, and WASM, with bindings for Python, Rust, C, C++, Swift, JS, and Go 📐
Gameboy emulator implemented in C, that also runs in the browser
Lossless compression C library built for ultra-fast decode. Faster than LZ4 (+35% to 105%+; best on ARM64), at a better ratio. Official Rust, Python, Node.js, Go and WASM bindings. Write-once/read-many, with optional seekable archives for O(1) random access.
zsv+lib: tabular data swiss-army knife CLI + world's fastest (simd) CSV parser
My UI Widget library for V
Compile WebAssembly to native MicroPython modules
Simple 2D game prototyping framework targetting Windows, Mac, Linux, WASM.
NASA/JPL SPICE Toolkit for C – patched for cross-platform compatibility
D bindings for the sokol headers (https://github.com/floooh/sokol)