Static recompilation of The Legend of Zelda: Tears of the Kingdom to native Windows and Linux x86-64, with a Vulkan renderer. Game files not included.
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Unofficial native PC and Steam Deck port of Tears of the Kingdom 1.4.3 using static recompilation. Builds locally from the player's own extracted game dump; no game files included.
- arm64
- game-port
- native-port
- proton
Run arm64 macOS apps on Intel Macs: a reverse-Rosetta emulator (interpreter + x86-64 JIT + AOT cache) with a Metal bridge to the host GPU
Native Windows port of Pokémon: Let's Go, Eevee! (Switch v1.0.0) by static recompilation, built on LAS Recomp. No game files included.
- arm64
- game-port
- native-port
- nintendo-switch
Static recompilation of Xenoblade Chronicles X : Definitive Edition to native Windows x86-64, with a Vulkan renderer. Game files not included.
EA Sports Cricket 07 (2006) running in the browser: every function statically recompiled from x86 to C, then WebAssembly, with Direct3D 8 rebuilt on WebGPU. Bring your own copy.
- cricket
- direct3d
- emscripten
- reverse-engineering
x86 emulation and shellcode detection
A pong game that runs on bare metal PCs or DOS (so called "PC-BOOTER")
- pc-booter
- pong-game
- pong
- x86