Your GeForce runs AI at half speed. This fixes it for 20/30/40 series cards. Up to 2× FP16 / BF16 / TF32 tensor throughput
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A 2.78-trillion-parameter Kimi K3 running inference on a single CPU in 8.24 GB of RAM. Portable C99: no BLAS, no framework, no GPU.
- avx2
- c99
- cpu-inference
- deep-learning
Play your own Tears of the Kingdom and Breath of the Wild natively on Apple silicon Mac, iPhone and iPad. Not an emulator: the game's ARM64 code runs directly, NVN rebuilt on Metal. Bring your own game.
- apple-silicon
- arm64
- breath-of-the-wild
- game-port
TranslatedOpen-source compatibility layer for Diablo II: Resurrected with the Reign of the Warlock expansion. Runs your own Switch copy natively on iPhone, iPad, Mac, Android and HarmonyOS — full touch controls, 60 fps, new endgame modes. Bring your own game files. Open-source iOS / macOS / Android / HarmonyOS compatibility layer for Diablo II: Resurrected (《暗黑破坏神 II:狱火重生》) Reign of the Warlock (术士君临)
- compatibility-layer
- diablo-2-resurrected
- diablo2
- game-port
Static recompilation of The Legend of Zelda: Tears of the Kingdom to native Windows and Linux x86-64, with a Vulkan renderer. Game files not included.
GPU tensor unlock source for RTX 4090 and experimental RTX 4070 Ti SUPER; firmware generated locally
Let an AI model use a real iPhone with a $7 ESP32: AirPlay eyes, USB HID hands, any OpenAI-compatible vision model. No Mac, no developer account, no jailbreak.
🩷 💘C × SDL3 × OpenGL — Three Mysterious Forces, United as One! Bong~ Bongocat!!!Don't be shy, Join Here🧸: https://discord.gg/vf8jqnattk
- bongo-cat
- bongocat
- c
- opengl
Work-in-progress static recompilation of The Legend of Zelda: Breath of the Wild (Switch, v1.9.0) for Windows and Linux. Bring your own dump: no game files, keys or dumping tools included.
Open source SDK to build Muse gadgets
Apple's open-source XNU kernel on Android phones: its own loader and drivers, Metal on the Adreno. Runs from RAM; a reboot gives the phone back to Android.
Offline FairPlay App Store IPA decryption with independent key derivation
Unlocking _everything_ on the CPU with DRAM scrambling
Static recompilation of Link's Awakening (Switch) to native macOS, Windows and Linux
Halo: Combat Evolved (for original Xbox) ported to Windows, Linux and Android
A lightweight, multithreaded GUI library in C for editors and tools. For C, Rust, C++, C#, Java, Python, Zig, Lua, Go, Odin
Windows GPU UNLOCK: RTX3090 UEFI port, Korean no-reset Windows boot guide, verified source and benchmark evidence
The repository host gives no description.
ESP-SDR uses the undocumented raw I/Q capture functionality of ESP32 family chips to turn them into (low-duty-cycle) Software Defined Radios
Drop-in FSR 3.1 upscaler for Direct3D 12 that runs DLSS's network (Model E) on AMD GPUs
A Windows your apps recognize.
- cmake
- compatibility-layer
- cpp
- cpp20
Full decompilation of Pokémon HeartGold and SoulSilver.
The repository host gives no description.
A compatibility layer for porting Switch games to Android, one game at a time