Your GeForce runs AI at half speed. This fixes it for 20/30/40 series cards. Up to 2× FP16 / BF16 / TF32 tensor throughput
Repository Index
47,133 repositories indexed
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A 2.78-trillion-parameter Kimi K3 running inference on a single CPU in 8.24 GB of RAM. Portable C99: no BLAS, no framework, no GPU.
- avx2
- c99
- cpu-inference
- deep-learning
Play your own Tears of the Kingdom and Breath of the Wild natively on Apple silicon Mac, iPhone and iPad. Not an emulator: the game's ARM64 code runs directly, NVN rebuilt on Metal. Bring your own game.
- apple-silicon
- arm64
- breath-of-the-wild
- game-port
TranslatedOpen-source compatibility layer for Diablo II: Resurrected with the Reign of the Warlock expansion. Runs your own Switch copy natively on iPhone, iPad, Mac, Android and HarmonyOS — full touch controls, 60 fps, new endgame modes. Bring your own game files. Open-source iOS / macOS / Android / HarmonyOS compatibility layer for Diablo II: Resurrected (《暗黑破坏神 II:狱火重生》) Reign of the Warlock (术士君临)
- compatibility-layer
- diablo-2-resurrected
- diablo2
- game-port
GPU tensor unlock source for RTX 4090 and experimental RTX 4070 Ti SUPER; firmware generated locally
Static recompilation of The Legend of Zelda: Tears of the Kingdom to native Windows and Linux x86-64, with a Vulkan renderer. Game files not included.
Let an AI model use a real iPhone with a $7 ESP32: AirPlay eyes, USB HID hands, any OpenAI-compatible vision model. No Mac, no developer account, no jailbreak.
🩷 💘C × SDL3 × OpenGL — Three Mysterious Forces, United as One! Bong~ Bongocat!!!Don't be shy, Join Here🧸: https://discord.gg/vf8jqnattk
- bongo-cat
- bongocat
- c
- opengl
Work-in-progress static recompilation of The Legend of Zelda: Breath of the Wild (Switch, v1.9.0) for Windows and Linux. Bring your own dump: no game files, keys or dumping tools included.
Open source SDK to build Muse gadgets
The repository host gives no description.
Offline FairPlay App Store IPA decryption with independent key derivation
Unlocking _everything_ on the CPU with DRAM scrambling
Static recompilation of Link's Awakening (Switch) to native macOS, Windows and Linux
Halo: Combat Evolved (for original Xbox) ported to Windows, Linux and Android
A lightweight, multithreaded GUI library in C for editors and tools. For C, Rust, C++, C#, Java, Python, Zig, Lua, Go, Odin
Windows GPU UNLOCK: RTX3090 UEFI port, Korean no-reset Windows boot guide, verified source and benchmark evidence
The repository host gives no description.
ESP-SDR uses the undocumented raw I/Q capture functionality of ESP32 family chips to turn them into (low-duty-cycle) Software Defined Radios
A Windows your apps recognize.
Full decompilation of Pokémon HeartGold and SoulSilver.
The repository host gives no description.
A compatibility layer for porting Switch games to Android, one game at a time
Unofficial native Windows port of Tears of the Kingdom 1.4.3 using static recompilation. Builds locally from the player's own extracted game dump; no game files included.
- arm64
- game-port
- native-port
- proton