A Common Lisp framework for the creation of electronic art, visual design, game prototyping, game making, computer graphics, exploration of human-computer interaction, and more.
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Elegant High-Performance Computing
Common Lisp bindings for SDL2 using C2FFI.
Simple framework for making 2D games
- common-lisp
- gamedev
- game-engine
- 2d
Common Lisp bindings and interface to the Allegro 5 game programming library
- common-lisp
- game-development
- allegro5
- bindings
common lisp library providing common math functions used in games
CLAWK is an AWK implementation embedded into Common Lisp, by Michael Parker. This version contains some patches to make it compile again.
An easy-to-use but flexible game framework based on Raylib for Common Lisp.
Portable GC-related APIs for Common Lisp.
A variant of READ secure against internbombing, excessive input and macro characters.
webui bindings for Common Lisp
Music framework in Common Lisp
A vega-lite DSL for Common Lisp
- plotting
- common-lisp
- vega-lite
A cookiecutter template for Common Lisp videogame projects
- common-lisp
- cookiecutter
- cookiecutter-template
- lisp
Common Lisp UUID library with zero dependencies
- common-lisp
- utility-library
- uuid
A common lisp library that provides a numeric type with optional unit and/or uncertainty for computations with automatic error propagation.
Immutable Ropes for Common Lisp
Build retro ASCII games & fast mouse-driven terminal apps in Common Lisp 🌈
Primitive Threads and Concurrency Operations for Coalton
Termbox2 bindings for Common Lisp
Tailwind classes for Djula templates
- common-lisp
- djula
- lisp
- tailwindcss
Extension for prometheus.cl which collects metrics about garbage collector state.
- common-lisp
- monitoring
- prometheus
Cancellation propagation library for Common Lisp with deadlines and timeouts
A simple web application boilerplate using Common Lisp
- lisp
- common-lisp