A free and open 3D game engine written in D.
- d
- engine
- 3d
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A free and open 3D game engine written in D.
Swiss-army knife for D source code
Directly include C headers in D source code
Dfmt is a formatter for D source code
Cross Platform D-Lang Game Engine with scripting support
Static & dynamic D bindings to SDL and the SDL_* libraries, compatible with BetterC, @nogc, and nothrow. (Mirror)
Library for lexing and parsing D source code
Dynamic D bindings to OpenGL, compatible with BetterC, @nogc, and nothrow.
Static & dynamic D bindings to GLFW, compatible with BetterC, @nogc, and nothrow.
A cross-platform, @nogc, nothrow, and BetterC compatible shared library loading API. (Mirror)
Static & dynamic D bindings to the FreeType library, compatible with BetterC, @nogc, and nothrow.
Static & dynamic D bindings to the C API of Lua, compatible with BetterC, @nogc, and nothrow.
Static & dynamic D bindings to the CSFML library, compatible with BetterC, @nogc, and nothrow.
A match-3 Puzzle game built in the Dash engine by Circular Studios.
Static & dynamic D bindings to OpenAL, compatible with BetterC, @nogc, and nothrow.
A reference counted string implementation for D's build in string construct.
Static & dynamic D bindings to FreeImage, compatible with BetterC, @nogc, and nothrow.
A configurable dynamic and static D binding to the HarfBuzz library which is compatible with @nogc, nothrow, and BetterC.
Dynamic and static bindings to nanovg, compatible with -betterC, @nogc, and nothrow.
Dynamic and static bindings to IBM ICU, compatible with -betterC, @nogc, and nothrow.
Dynamic and static bindings to SDL2_gfx, compatible with -betterC, @nogc, and nothrow.