A complete audio solution for Godot 3.3.x, making procedural sound and adaptive/procedural music possible with a few nodes and a couple lines of code.
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A simple script for fracturing polygons. Also adds nice helper functions for polygons like calculateArea, triangulate, getRandomPointsInPolygon, getBoundingRect)
A node composition library for Godot 4
A radial menu for Godot, supports Mobile & Desktop
Godot 2D and 3D Components to manage health, damage, and healing
A GDScript port of Delaunator: A fast library for Delaunay triangulation of 2D points.
A comprehensive inventory management system for the Godot Game Engine
A comprehensive BitTorrent GDExtension for Godot 4, providing full protocol functionality with native C++ performance.
A comprehensive queue for Godot - backed by Gedis
A comprehensive subtitles importer plugin for the Godot Game Engine.