Unknown Horizons Godot Engine Port
- simulation
- strategy
- game-development
- godot
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Unknown Horizons Godot Engine Port
A simple script for fracturing polygons. Also adds nice helper functions for polygons like calculateArea, triangulate, getRandomPointsInPolygon, getBoundingRect)
A GDScript port of Delaunator: A fast library for Delaunay triangulation of 2D points.