Logging and crash handling system for GameMaker
- crash
- crash-reporting
- gamemaker
- gamemaker-studio-2
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Logging and crash handling system for GameMaker
An example of pixel-perfect yet smooth camera for GameMaker Studio 2
Dynamic data loader for GameMaker LTS 2022
Pixel art upscaling shader for awkward resolutions for GameMaker
General purpose game editor made in Game Maker Studio 2. The basis for a lot of the tools I make.
Polyglot is a library for GameMaker Studio for super simple loading of localized strings
Library of constructors operating and improving primary GameMaker functionalities.
🌌 A script to generate starfields in GameMaker’s GML language
D3D11 functions extension for GameMaker
A GML supplement library for GMS 2.3+
⛰️ Collidable, destructible terrain in GameMaker Studio 2
GMUI framework for Game Maker
Unit Testing Framework for Gamemaker Studio 2.3+
Texture Page Builder for GameMaker
Centralized and persistent live configs for seamless game tuning and balancing in GameMaker.
Gamemaker Lighting Engine
foreach() loop implementation for GameMaker 2.3 for arrays, ds_lists, ds_maps, ds_stacks, ds_queues, ds_priorities and structs
An adaptation of JavaScript Promise polyfill for GameMaker Studio 2.3+
for GameMaker 2.3+
GameMaker library for particles
Helpful Debug Overlay views for monitoring systems and tracking down elusive issues in GameMaker.
A non-volatile solution for surfaces in GameMaker Studio 2
Testing framework for GameMaker projects with useful features.
A simple http wrapper for GameMaker Studio 2