⛰️ Collidable, destructible terrain in GameMaker Studio 2
- gamemaker
- gamemaker-studio-2
- destructible-terrain
- example
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⛰️ Collidable, destructible terrain in GameMaker Studio 2
GMUI framework for Game Maker
Unit Testing Framework for Gamemaker Studio 2.3+
Texture Page Builder for GameMaker
Centralized and persistent live configs for seamless game tuning and balancing in GameMaker.
Helpful Debug Overlay views for monitoring systems and tracking down elusive issues in GameMaker.
Testing framework for GameMaker projects with useful features.
The most complete list class for GameMaker Studio 2.3+. GC-friendly, [ ] accessor, 50+ functions (add, remove, insert, contains, find, sort, shuffle, reverse, etc.) and reference as array.
GML VM and Compiler built inside of GML with the long term goal to be able to compile any project folder.
Base class for the GameMaker Exceptions providing better output and handy code interface. Also imroves YYC support of Exceptions.
GMLiteSearch - A Lightweight Search Engine for GameMaker
Make a deep copy of GameMaker sequence asset / struct for editing it in-runtime
A library for automatically generating documentation sites from GameMaker projects
for GameMaker 2.3+
Deep clone GameMaker class instances / constructed structs, anonymous structs and arrays nested in any order!
The repository host gives no description.
Dual-kawase blur filter for GameMaker Studio 2
GM Animate
Collects room data and stores it into a JSON for later use.
A library for A* pathfinding. Written for easy integration and plug-and-play
A Stream implementation for GameMaker Studio 2.3+, allowing fluent APIs to manipulate various data structures
A GameMaker 2.3 extension and toolkit that allows for runtime asset inspection
A compact audio system library for GMS2.3
Binary search on steroids for GameMaker Studio 2.3