Build your own robot duck. XGO-Duck is a 3D-printable biped powered by Arduino UNO Q and 15 servos, adapted from Pollen Robotics' Microduck. Includes mechanical models, PCB designs, a BOM, and an assembly guide. Build it, explore its motion, and make it your own.
Make 3D games in GameMaker!
An okay color management for GameMaker implementing OKLab/OKLCH colors. Generate, convert, gamut map and mix colors properly with visually better results. Also supports RGB, HSV, HSL, Lab, LCH, and other models.
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.obj/.mtl loader, written in native GML, for GameMaker
An engine for designing and implementing good audio in Game Maker Studio 2. Please see the wiki for more info! https://github.com/gl326/bard-audio/wiki
Library of constructors operating and improving primary GameMaker functionalities.
D3D11 functions extension for GameMaker
A GML supplement library for GMS 2.3+
Unit Testing Framework for Gamemaker Studio 2.3+
foreach() loop implementation for GameMaker 2.3 for arrays, ds_lists, ds_maps, ds_stacks, ds_queues, ds_priorities and structs
An adaptation of JavaScript Promise polyfill for GameMaker Studio 2.3+
A port of the Javascript library to GML2.3
for GameMaker 2.3+
The most complete list class for GameMaker Studio 2.3+. GC-friendly, [ ] accessor, 50+ functions (add, remove, insert, contains, find, sort, shuffle, reverse, etc.) and reference as array.
Base class for the GameMaker Exceptions providing better output and handy code interface. Also imroves YYC support of Exceptions.
- exception
- exception-handler
- exception-handling
- exception-messages
A collection of general utility and mathematical functions for GameMaker Studio 2 (Version 2.3).
3D collisions for GameMaker
Make a deep copy of GameMaker sequence asset / struct for editing it in-runtime
- deep-copy
- duplicate
- gamemaker
- gamemaker-language
A Voronoi-pixels effect for GMS 2.3
for GameMaker 2.3+
Deep clone GameMaker class instances / constructed structs, anonymous structs and arrays nested in any order!
A Stream implementation for GameMaker Studio 2.3+, allowing fluent APIs to manipulate various data structures
A GameMaker 2.3 extension and toolkit that allows for runtime asset inspection