Build your own robot duck. XGO-Duck is a 3D-printable biped powered by Arduino UNO Q and 15 servos, adapted from Pollen Robotics' Microduck. Includes mechanical models, PCB designs, a BOM, and an assembly guide. Build it, explore its motion, and make it your own.
An award-winning GameMaker library for making room prefabs and loading room contents at runtime.
An easy-to-use, customizable, and extensible cheat/debug console for GameMaker
An okay color management for GameMaker implementing OKLab/OKLCH colors. Generate, convert, gamut map and mix colors properly with visually better results. Also supports RGB, HSV, HSL, Lab, LCH, and other models.
Localization System for GameMaker
⛰️ Collidable, destructible terrain in GameMaker Studio 2
Texture Page Builder for GameMaker
A non-volatile solution for surfaces in GameMaker Studio 2
GML VM and Compiler built inside of GML with the long term goal to be able to compile any project folder.
Parallel Execution in GameMaker
JS style promises added to GML, as well as an abundant number of async functions which can now return a promise.
Manage game rendering in customizable ordered virtual layers (for GameMaker game engine)
Audio External Manager for GameMaker Studio 2.3+