Build your own robot duck. XGO-Duck is a 3D-printable biped powered by Arduino UNO Q and 15 servos, adapted from Pollen Robotics' Microduck. Includes mechanical models, PCB designs, a BOM, and an assembly guide. Build it, explore its motion, and make it your own.
Node base VFX editor for pixel art.
Narrative design language for GameMaker
An award-winning GameMaker library for making room prefabs and loading room contents at runtime.
Data format converters for GameMaker LTS 2022
Lightweight, open source Twitch interface for Game Maker: Studio
A parser for .ldtk levels for GameMaker
Simple textboxes for Game Maker Studio 2
A random level generation example (similar to Nuclear Throne) using GameMaker Studio 2
Localization System for GameMaker
Antialiased primitives library for GameMaker
Miniature delta time and time dilation library for GameMaker
UI for GameMaker. Looks like Windows Forms. Use this if you're not making a game, or otherwise if you want your game to look like tax software or something.
An easy to use camera object for Gamemaker studio, with options to change game and GUI resolution independently, and upscale pixelart
An engine for designing and implementing good audio in Game Maker Studio 2. Please see the wiki for more info! https://github.com/gl326/bard-audio/wiki
Pixel art upscaling shader for awkward resolutions for GameMaker
Polyglot is a library for GameMaker Studio for super simple loading of localized strings
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Library of constructors operating and improving primary GameMaker functionalities.
🌌 A script to generate starfields in GameMaker’s GML language
- gml
- gamemaker
- gamemaker-language
- gamemaker-snippets
GMUI - Immediate-Mode UI Library for GameMaker
A GML supplement library for GMS 2.3+
Unit Testing Framework for Gamemaker Studio 2.3+
Texture Page Builder for GameMaker