Build your own robot duck. XGO-Duck is a 3D-printable biped powered by Arduino UNO Q and 15 servos, adapted from Pollen Robotics' Microduck. Includes mechanical models, PCB designs, a BOM, and an assembly guide. Build it, explore its motion, and make it your own.
Efficient, internationalized, multi-effects text renderer for GameMaker
Fast. Light. Powerful. Spin your own classic Sonic masterpiece!
Antialiased primitives library for GameMaker
UI for GameMaker. Looks like Windows Forms. Use this if you're not making a game, or otherwise if you want your game to look like tax software or something.
An easy to use camera object for Gamemaker studio, with options to change game and GUI resolution independently, and upscale pixelart
An example of pixel-perfect yet smooth camera for GameMaker Studio 2
General purpose game editor made in Game Maker Studio 2. The basis for a lot of the tools I make.
🌌 A script to generate starfields in GameMaker’s GML language
- gml
- gamemaker
- gamemaker-language
- gamemaker-snippets
A collection of useful GameMaker functions by Daikon Games
Gamemaker Lighting Engine
foreach() loop implementation for GameMaker 2.3 for arrays, ds_lists, ds_maps, ds_stacks, ds_queues, ds_priorities and structs
Testing framework for GameMaker projects with useful features.
The most complete list class for GameMaker Studio 2.3+. GC-friendly, [ ] accessor, 50+ functions (add, remove, insert, contains, find, sort, shuffle, reverse, etc.) and reference as array.
GML VM and Compiler built inside of GML with the long term goal to be able to compile any project folder.
A collection of general utility and mathematical functions for GameMaker Studio 2 (Version 2.3).
A fluent API for easily creating GameMaker debug views
A library for automatically generating documentation sites from GameMaker projects
A Voronoi-pixels effect for GMS 2.3
Parallel Execution in GameMaker
Deep clone GameMaker class instances / constructed structs, anonymous structs and arrays nested in any order!
Collects room data and stores it into a JSON for later use.
A GameMaker 2.3 extension and toolkit that allows for runtime asset inspection
A collection of matrix handling scripts