An okay color management for GameMaker implementing OKLab/OKLCH colors. Generate, convert, gamut map and mix colors properly with visually better results. Also supports RGB, HSV, HSL, Lab, LCH, and other models.
An engine for designing and implementing good audio in Game Maker Studio 2. Please see the wiki for more info! https://github.com/gl326/bard-audio/wiki
Free UI Framework for Game Maker games with flexpanels implementation by Limekys
A GML supplement library for GMS 2.3+
foreach() loop implementation for GameMaker 2.3 for arrays, ds_lists, ds_maps, ds_stacks, ds_queues, ds_priorities and structs
Discord Webhook implementation for GameMaker
- discord
- discord-webhook
- discord-webhook-api
- discord-webhooks
A Stream implementation for GameMaker Studio 2.3+, allowing fluent APIs to manipulate various data structures
A modern gamemaker language implementation of simple, robust and performant buffering of large complex structured mixed-type data stored in binary files that resolves issues with json_stringify.
A lightweight implementation of Elastic Search and Predictive Ngrams