Make 3D games in GameMaker!
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An easy-to-use, customizable, and extensible cheat/debug console for GameMaker
An okay color management for GameMaker implementing OKLab/OKLCH colors. Generate, convert, gamut map and mix colors properly with visually better results. Also supports RGB, HSV, HSL, Lab, LCH, and other models.
- gamemaker
- gamemaker-language
- gamemaker-studio
- gamemaker-studio-2
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Free UI Framework for Game Maker games with flexpanels implementation by Limekys
Polyglot is a library for GameMaker Studio for super simple loading of localized strings
A collection of useful GameMaker functions by Daikon Games
foreach() loop implementation for GameMaker 2.3 for arrays, ds_lists, ds_maps, ds_stacks, ds_queues, ds_priorities and structs
- foreach
- gamemaker
- gamemaker-studio
- gamemaker-studio-2
The most complete list class for GameMaker Studio 2.3+. GC-friendly, [ ] accessor, 50+ functions (add, remove, insert, contains, find, sort, shuffle, reverse, etc.) and reference as array.
- gamemaker
- gml
- accessor
- arraylist
Awesome gamepad support for GameMaker Studio 2 games.
- gamemaker
- gamepad
- input
- gml
Base class for the GameMaker Exceptions providing better output and handy code interface. Also imroves YYC support of Exceptions.
- exception
- exception-handler
- exception-handling
- exception-messages
Make a deep copy of GameMaker sequence asset / struct for editing it in-runtime
- deep-copy
- duplicate
- gamemaker
- gamemaker-language
Deep clone GameMaker class instances / constructed structs, anonymous structs and arrays nested in any order!
A Stream implementation for GameMaker Studio 2.3+, allowing fluent APIs to manipulate various data structures
A modern gamemaker language implementation of simple, robust and performant buffering of large complex structured mixed-type data stored in binary files that resolves issues with json_stringify.
Simple networking example, which mimics how 39dll network games were working (actions performed basing on first byte in buffer).