An award-winning GameMaker library for making room prefabs and loading room contents at runtime.
- gamemaker
- procedural-generation
- prefabs
- level-design
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An award-winning GameMaker library for making room prefabs and loading room contents at runtime.
An okay color management for GameMaker implementing OKLab/OKLCH colors. Generate, convert, gamut map and mix colors properly with visually better results. Also supports RGB, HSV, HSL, Lab, LCH, and other models.
General purpose game editor made in Game Maker Studio 2. The basis for a lot of the tools I make.
🌌 A script to generate starfields in GameMaker’s GML language
A collection of general utility and mathematical functions for GameMaker Studio 2 (Version 2.3).
A library for automatically generating documentation sites from GameMaker projects
A library for A* pathfinding. Written for easy integration and plug-and-play
a placeholder asset generation script for Game Maker Studio 2.3+